The library

Graded games

Every game on the Difficulty Depth Chart, ranked by how hard it is to learn, D1 (Surface) to D5 (Abyss). Well-known games anchor the scale; submitted games get the full Dive Plan. Search or filter below to find your next dive.

Live grades

D1 · Surface

2048

one rule, learned in a single swipe.

Our grade · Puzzle
D1 · Surface

A Hat in Time

a charming, gentle 3D platformer anyone can pick up.

Our grade · Platformer
D1 · Surface

Among Us

do tasks or lie; the social game is deep, the rules are nothing.

Our grade · Party
D1 · Surface

Animal Crossing: New Horizons

no goals, no fail; the coziest on-ramp in games.

Our grade · Life sim
D1 · Surface

Balatro

poker hands plus jokers; instantly graspable, endlessly deep.

Our grade · Roguelike deckbuilder
D1 · Surface

Beat Saber

slash to the beat; instantly intuitive, especially in VR.

Our grade · Rhythm
D1 · Surface

Bejeweled

swap to match; pure pick-up-and-play.

Our grade · Puzzle
D1 · Surface

Bloons TD 6

pop balloons; the depth is opt-in, the start is trivial.

Our grade · Tower defense
D1 · Surface

Brotato

pick a weapon and survive waves; instant to grasp.

Our grade · Roguelite
D1 · Surface

Candy Crush Saga

match three; the most frictionless on-ramp in games.

Our grade · Puzzle
D1 · Surface

Chrono Trigger

a timeless, beginner-perfect turn-based RPG.

Our grade · JRPG
D1 · Surface

Cooking Mama

follow the prompts; built for total beginners.

Our grade · Sim
D1 · Surface

Cut the Rope

slice ropes with simple physics; built for everyone.

Our grade · Puzzle
D1 · Surface

Detroit: Become Human

branching choices and quick-time prompts; easy to follow.

Our grade · Adventure
D1 · Surface

Dragon Quest XI

classic, gentle turn-based comfort food.

Our grade · JRPG
D1 · Surface

Fall Guys

run, jump, flop; pure accessible chaos.

Our grade · Party
D1 · Surface

Firewatch

walk and talk through a story; no mechanics to learn.

Our grade · Adventure
D1 · Surface

Forza Horizon 5

an open, forgiving arcade racer with assists that meet you where you are.

Our grade · Racing
D1 · Surface

Friday Night Funkin'

press arrows on beat; easy to grasp, tough to perfect.

Our grade · Rhythm
D1 · Surface

Gang Beasts

floppy brawling; the clumsiness is the joke.

Our grade · Party
D1 · Surface

Goose Goose Duck

social deduction with simple tasks; the mind games are the depth.

Our grade · Party
D1 · Surface

Guitar Hero Live

hit the notes in time; the basics are immediate.

Our grade · Rhythm
D1 · Surface

Hades

dash, attack, and go.

Our grade · Roguelike
D1 · Surface

House Flipper

clean, paint, renovate; relaxing and forgiving.

Our grade · Sim
D1 · Surface

Human: Fall Flat

wobbly physics puzzles; the comedy is the point, not the challenge.

Our grade · Puzzle
D1 · Surface

Inside

move right and solve; wordless and intuitive.

Our grade · Puzzle platformer
D1 · Surface

It Takes Two

co-op designed to teach two players gently as they go.

Our grade · Co-op adventure
D1 · Surface

Jackbox Party Pack

use your phone and play; built for any living room.

Our grade · Party
D1 · Surface

Left 4 Dead 2

point, shoot, survive together; about as approachable as shooters get.

Our grade · Co-op shooter
D1 · Surface

Life is Strange

choose and rewind; the story carries you.

Our grade · Adventure
D1 · Surface

Limbo

a stark, trial-and-error puzzle-platformer; simple to control.

Our grade · Puzzle platformer
D1 · Surface

Mario Kart 8 Deluxe

press accelerate and steer; the most welcoming racer there is.

Our grade · Racing
D1 · Surface

Mario Party Superstars

roll, move, minigame; the friendliest board in gaming.

Our grade · Party
D1 · Surface

Minesweeper

click and deduce; one rule, instantly graspable.

Our grade · Puzzle
D1 · Surface

Monument Valley

rotate impossible architecture; calm and wordless.

Our grade · Puzzle
D1 · Surface

Moving Out

co-op furniture chaos; built for laughs, not mastery.

Our grade · Party
D1 · Surface

Need for Speed Heat

arcade driving with instant fun; drift and nitrous are the whole skill.

Our grade · Racing
D1 · Surface

Outlast

run and hide; nothing to master, everything to dread.

Our grade · Horror
D1 · Surface

Overcooked! 2

simple inputs, frantic coordination; the chaos is the challenge, not the controls.

Our grade · Party
D1 · Surface

Pac-Man

eat dots, dodge ghosts, done explaining.

Our grade · Arcade
D1 · Surface

Pentiment

a reading-led historical drama; choices, not mechanics.

Our grade · Narrative
D1 · Surface

Phoenix Wright: Ace Attorney

read, investigate, object; logic puzzles with a gentle pace.

Our grade · Visual novel
D1 · Surface

Picross

logic grids that teach themselves one clue at a time.

Our grade · Puzzle
D1 · Surface

Pictorbit

open it and you are creating in seconds.

Our grade · Creative sandbox
D1 · Surface

Plague Inc

evolve a pathogen; one simple loop, learned in a single playthrough.

Our grade · Strategy
D1 · Surface

Pokemon Scarlet & Violet

the friendliest RPG on-ramp; type matchups are the only real lesson.

Our grade · JRPG
D1 · Surface

Portal 2

a masterclass in teaching itself; you learn portals as you play.

Our grade · Puzzle
D1 · Surface

PowerWash Simulator

point and spray; meditative and impossible to fail.

Our grade · Sim
D1 · Surface

Pummel Party

a chaotic party board; easy to grasp, friendship-ending.

Our grade · Party
D1 · Surface

Rayman Legends

bright, forgiving, pick-up-and-play platforming.

Our grade · Platformer
D1 · Surface

Solitaire

if you know a deck of cards, you already know it.

Our grade · Card game
D1 · Surface

Spiritfarer

a gentle, no-fail caretaking game; pure comfort.

Our grade · Cozy sim
D1 · Surface

Stray

be a cat in a neon city; relaxed and guided.

Our grade · Adventure
D1 · Surface

Stumble Guys

a mobile wipeout race; instantly playable.

Our grade · Party
D1 · Surface

Sudoku

one rule of logic; learnable in a single grid.

Our grade · Puzzle
D1 · Surface

Super Mario Odyssey

move, jump, capture; a joyful, gentle on-ramp.

Our grade · Platformer
D1 · Surface

Tetris

you understand it in one piece, and spend a lifetime mastering it.

Our grade · Puzzle
D1 · Surface

The Stanley Parable: Ultra Deluxe

walk and listen; nothing to learn, everything to discover.

Our grade · Adventure
D1 · Surface

Torchlight Infinite

a breezy, accessible ARPG; pure click-and-loot comfort.

Our grade · ARPG
D1 · Surface

Undertale

simple to play; its cleverness is in choices, not difficulty.

Our grade · RPG
D1 · Surface

Unpacking

unpack boxes and place things; quiet and impossible to lose.

Our grade · Cozy puzzle
D1 · Surface

Untitled Goose Game

honk and cause mischief; instantly understood.

Our grade · Puzzle
D1 · Surface

Vampire Survivors

move and the game shoots for you; the easiest roguelite to pick up.

Our grade · Roguelite
D1 · Surface

What Remains of Edith Finch

a short story you walk through; nothing to fail.

Our grade · Adventure
D1 · Surface

Wii Sports

swing the controller; designed for absolute beginners.

Our grade · Sports
D1 · Surface

Wreckfest

demolition racing; floor it and crash, the joy is immediate.

Our grade · Racing
D2 · Shallow

Amnesia: The Bunker

run, hide, manage fear; little to learn, much to dread.

Our grade · Horror
D2 · Shallow

Astroneer

a charming, low-stress planetary sandbox.

Our grade · Survival
D2 · Shallow

Axiom Verge

retro exploration with deliberately obscure secrets.

Our grade · Metroidvania
D2 · Shallow

Baba Is You

rules you literally rewrite; simple inputs, profound puzzles.

Our grade · Puzzle
D2 · Shallow

Blasphemous

a soulslike metroidvania; cryptic and punishing but learnable.

Our grade · Metroidvania
D2 · Shallow

Borderlands 3

a friendly PvE looter-shooter; shoot, loot, level, with co-op carrying you.

Our grade · Looter shooter
D2 · Shallow

Brawlhalla

a free, friendly platform fighter; easy to start with a high ceiling.

Our grade · Fighting
D2 · Shallow

Castlevania: Symphony of the Night

a genre-defining classic that leaves you to find your own way.

Our grade · Metroidvania
D2 · Shallow

Celeste

simple controls and kind teaching, but the precision platforming gets genuinely tough; assist mode helps.

Our grade · Platformer
D2 · Shallow

Cities: Skylines II

zone and build; traffic mastery is the deep end, the basics are gentle.

Our grade · City builder
D2 · Shallow

Civilization

deep, but the tutorial and endless wikis get you competent fast.

Our grade · 4X strategy
D2 · Shallow

Core Keeper

a cozy mining sandbox; dig, build, fight, gently.

Our grade · Survival
D2 · Shallow

Crypt of the NecroDancer

move to the beat through a roguelike; doing two things at once is the hump.

Our grade · Rhythm roguelike
D2 · Shallow

Cult of the Lamb

part roguelite, part cult management; both halves are friendly.

Our grade · Roguelite
D2 · Shallow

Cuphead

shoot, dash, parry, that is the whole kit.

Our grade · Run and gun
D2 · Shallow

Cyberpunk 2077

an open-world RPG that eases you in; build depth is optional.

Our grade · Action RPG
D2 · Shallow

Dead Cells

fast, fair roguevania; the basics click quickly, mastery is the depth.

Our grade · Roguevania
D2 · Shallow

Dead Space Remake

strategic dismemberment; methodical and approachable.

Our grade · Horror
D2 · Shallow

Death Stranding

a deliberate delivery sim; unusual but patiently taught.

Our grade · Adventure
D2 · Shallow

Deep Rock Galactic

a welcoming co-op shooter; mining and shooting with friends, gently taught.

Our grade · Co-op shooter
D2 · Shallow

Diablo IV

click to smash; the build depth is opt-in and the on-ramp is smooth.

Our grade · ARPG
D2 · Shallow

Disco Elysium

no combat, just reading and choices; dense but never mechanically hard.

Our grade · RPG
D2 · Shallow

Dragon Age: Inquisition

a big RPG with a slow, guided opening.

Our grade · Action RPG
D2 · Shallow

Dyson Sphere Program

galaxy-scale automation; relaxing to start, vast by the end.

Our grade · Automation
D2 · Shallow

EA Sports FC 24

anyone can kick a ball; skill moves and tactics are the deep end.

Our grade · Sports
D2 · Shallow

Enshrouded

survival-RPG building; a smooth, modern opening.

Our grade · Survival
D2 · Shallow

Enter the Gungeon

a bullet-hell dungeon crawler; dodge-roll and learn the hard way.

Our grade · Roguelite
D2 · Shallow

F1 24

assists make it accessible; without them, real prep and racecraft are required.

Our grade · Racing
D2 · Shallow

FTL: Faster Than Light

manage a ship under pressure; readable but punishing.

Our grade · Roguelite
D2 · Shallow

Factorio

the ideas are big, but the in-game tutorial and community carry you in.

Our grade · Automation
D2 · Shallow

Fallout 4

explore, shoot, build; the RPG systems sit lightly on top.

Our grade · Action RPG
D2 · Shallow

Farming Simulator 22

realistic and machine-heavy; the menus and equipment are the barrier.

Our grade · Sim
D2 · Shallow

Final Fantasy VII Remake

a guided action-RPG; combat opens up gradually with plenty of hand-holding.

Our grade · Action RPG
D2 · Shallow

Fire Emblem: Three Houses

a friendly tactical RPG; permadeath optional, systems taught gradually.

Our grade · Tactics
D2 · Shallow

Five Nights at Freddy's

watch cameras, manage power; simple rules, pure panic management.

Our grade · Horror
D2 · Shallow

Frostpunk

a harsh survival-city sim; brutal choices but a guided opening.

Our grade · Survival city
D2 · Shallow

Geometry Dash

one tap to jump; rhythmic memorization turns punishing fast, but learning is trivial.

Our grade · Platformer
D2 · Shallow

Going Medieval

a 3D colony sim in the RimWorld spirit; cozy but systems-heavy.

Our grade · Colony sim
D2 · Shallow

Gran Turismo 7

realistic but assisted; tuning and racecraft add depth once you're past the basics.

Our grade · Racing
D2 · Shallow

Grounded

shrunk-down backyard survival; approachable co-op fun.

Our grade · Survival
D2 · Shallow

Guild Wars 2

one of the friendlier MMOs to start; depth is opt-in.

Our grade · MMORPG
D2 · Shallow

Gwent

a thinky, round-based card game with real bluffing depth.

Our grade · Card game
D2 · Shallow

Hearthstone

easy to play a card; deckbuilding and meta knowledge are the real game.

Our grade · Card game
D2 · Shallow

Helldivers 2

simple to play, with friendly-fire chaos and stratagems as the real learning.

Our grade · Co-op shooter
D2 · Shallow

Hollow Knight

move and attack in minutes; it just does not hold your hand about where to go next.

Our grade · Metroidvania
D2 · Shallow

Inscryption

a card game wrapped in a mystery; approachable and inventive.

Our grade · Deckbuilder
D2 · Shallow

Into the Breach

perfect-information puzzle-tactics; approachable but deep.

Our grade · Tactics
D2 · Shallow

Last Epoch

the friendlier ARPG, but crafting and skill trees still run deep.

Our grade · ARPG
D2 · Shallow

Legends of Runeterra

a generous, well-taught card game with real strategic depth.

Our grade · Card game
D2 · Shallow

Lethal Company

scavenge and survive with friends; chaos is the teacher.

Our grade · Horror
D2 · Shallow

Loop Hero

an unusual auto-battler-builder; odd at first, then clicks.

Our grade · Roguelite
D2 · Shallow

MLB The Show 24

pick-up-and-play modes hide a deep simulation.

Our grade · Sports
D2 · Shallow

Madden NFL 24

the playbooks and controls are a real barrier for newcomers.

Our grade · Sports
D2 · Shallow

Marvel Snap

fast and friendly; the depth hides in timing and collection.

Our grade · Card game
D2 · Shallow

Mass Effect Legendary Edition

cover-shooter RPG that teaches as it goes.

Our grade · Action RPG
D2 · Shallow

Metroid Dread

tight controls and sparse direction, with a few sharp bosses.

Our grade · Metroidvania
D2 · Shallow

Minecraft

mine, craft, survive the first night.

Our grade · Sandbox
D2 · Shallow

Monster Train

two-lane deckbuilding; a clean step up from its peers.

Our grade · Deckbuilder
D2 · Shallow

Myst

no instructions at all; observation and patience are everything.

Our grade · Adventure
D2 · Shallow

NBA 2K24

deep controls and systems behind a simple-looking game.

Our grade · Sports
D2 · Shallow

New World: Aeternum

action-combat MMO with a relatively gentle start.

Our grade · MMORPG
D2 · Shallow

NieR: Automata

genre-shifting action that stays approachable throughout.

Our grade · Action RPG
D2 · Shallow

No Man's Sky

a vast survival-explorer with a much-improved but still busy opening.

Our grade · Survival
D2 · Shallow

Northgard

a streamlined Viking RTS; friendlier than most of its genre.

Our grade · RTS
D2 · Shallow

Octopath Traveler

a gorgeous turn-based RPG with a clear, classic structure.

Our grade · JRPG
D2 · Shallow

Ori and the Will of the Wisps

fluid and well-taught, with a few sharp, demanding sequences.

Our grade · Metroidvania
D2 · Shallow

Outer Wilds

knowledge is the only progression; it explains almost nothing on purpose.

Our grade · Adventure
D2 · Shallow

Palworld

creature-collecting survival; busy but friendly to start.

Our grade · Survival
D2 · Shallow

Persona 5 Royal

turn-based and well-taught; calendar and social systems unfold at a gentle pace.

Our grade · JRPG
D2 · Shallow

Phasmophobia

ghost-hunting with a lot of evidence rules to memorize, but mechanically simple.

Our grade · Horror
D2 · Shallow

Pizza Tower

fast and expressive; easy to move, deep to combo and chain.

Our grade · Platformer
D2 · Shallow

Planet Coaster

creative park-building; the tools are deep but never punishing.

Our grade · Management
D2 · Shallow

Prison Architect

design and run a prison; clear systems with a gentle ramp.

Our grade · Management
D2 · Shallow

Raft

build out from a tiny raft; a gentle survival on-ramp.

Our grade · Survival
D2 · Shallow

Resident Evil 4 Remake

aim and manage resources; tense but very learnable.

Our grade · Horror
D2 · Shallow

Return of the Obra Dinn

deduce sixty fates from frozen moments; singular and demanding.

Our grade · Puzzle
D2 · Shallow

Risk of Rain 2

third-person scaling chaos; simple to start, wild by the end.

Our grade · Roguelite
D2 · Shallow

Rocket League

drive, jump, hit the ball, you are playing.

Our grade · Sports
D2 · Shallow

Rogue Legacy 2

die, upgrade, repeat; a gentle, generous roguelite.

Our grade · Roguelite
D2 · Shallow

RollerCoaster Tycoon Classic

a beloved tycoon classic with a dated but learnable interface.

Our grade · Management
D2 · Shallow

Satisfactory

first-person factory building; the tutorial and 3D space ease you in.

Our grade · Automation
D2 · Shallow

Shovel Knight

classic, readable platforming with a fair but firm challenge.

Our grade · Platformer
D2 · Shallow

Slay the Spire

play a card, attack or block.

Our grade · Deckbuilder
D2 · Shallow

Sonic Mania

hold right and go; momentum and routes are the deeper game.

Our grade · Platformer
D2 · Shallow

Sons of the Forest

craft and survive a hostile island; tense but learnable.

Our grade · Survival
D2 · Shallow

Spelunky 2

simple controls, merciless depth; death teaches everything.

Our grade · Roguelite
D2 · Shallow

Star Wars Jedi: Survivor

souls-lite combat with accessible difficulty options.

Our grade · Soulslike
D2 · Shallow

Stardew Valley

a few gentle systems, then it quietly opens up.

Our grade · Farming sim
D2 · Shallow

Subnautica

explore and survive an alien ocean; tense but well-paced.

Our grade · Survival
D2 · Shallow

Super Mario Bros

run, jump, and World 1-1 teaches you the rest.

Our grade · Platformer
D2 · Shallow

Super Meat Boy

one button to jump; brutal execution, but the learning itself is instant.

Our grade · Platformer
D2 · Shallow

Super Smash Bros. Ultimate

anyone plays in minutes; the competitive tech is a different planet, but learning is gentle.

Our grade · Fighting
D2 · Shallow

Teamfight Tactics

auto-battling econ and positioning; easy to watch, tricky to master.

Our grade · Autobattler
D2 · Shallow

Terraria

dig, build, fight.

Our grade · Sandbox
D2 · Shallow

The Binding of Isaac: Rebirth

twin-stick simplicity with a mountain of cryptic synergies to discover.

Our grade · Roguelite
D2 · Shallow

The Elder Scrolls V: Skyrim

wander and swing a sword; the systems are forgiving and mostly optional.

Our grade · Action RPG
D2 · Shallow

The Outlast Trials

co-op survival horror; learn the maps and the panic.

Our grade · Horror
D2 · Shallow

The Sims

lots of buttons, but nothing you cannot safely poke at.

Our grade · Life sim
D2 · Shallow

The Talos Principle 2

thoughtful first-person puzzles with a steady, fair ramp.

Our grade · Puzzle
D2 · Shallow

The Witcher 3

a few combat and sign basics, then a huge world that mostly explains itself as you go.

Our grade · Action RPG
D2 · Shallow

The Witness

no words, all inference; gentle to start, brain-bending later.

Our grade · Puzzle
D2 · Shallow

Thumper

a punishing rhythm-runner; simple inputs, intense execution.

Our grade · Rhythm
D2 · Shallow

Timberborn

beaver city-building around water cycles; a clever, gentle puzzle.

Our grade · City builder
D2 · Shallow

Tony Hawk's Pro Skater 1+2

easy ollies, deep combo system; the basics are a joy.

Our grade · Sports
D2 · Shallow

Trackmania

simple to drive, absurdly deep to master; the early hours are pure fun.

Our grade · Racing
D2 · Shallow

Tunic

a Zelda-like that hides its own manual; cryptic by design.

Our grade · Adventure
D2 · Shallow

Two Point Hospital

a cheerful management sim that teaches as you go.

Our grade · Management
D2 · Shallow

Valheim

gather, build, survive; forgiving co-op but cryptic progression.

Our grade · Survival
D2 · Shallow

WWE 2K24

a deep wrestling control scheme that takes real learning.

Our grade · Sports
D2 · Shallow

Wargroove

accessible turn-based battles in the Advance Wars mold.

Our grade · Tactics
D2 · Shallow

Xenoblade Chronicles 3

a sprawling combat system buried under heavy menus; patience required.

Our grade · JRPG
D2 · Shallow

osu!

simple to start, but the precision ceiling is among the highest in games.

Our grade · Rhythm
D3 · Midwater

7 Days to Die

craft by day, defend by night; systems-heavy with a rough opening.

Our grade · Survival
D3 · Midwater

ARK: Survival Ascended

a sprawling, obtuse survival sim; taming and base systems overwhelm at first.

Our grade · Survival
D3 · Midwater

Age of Empires IV

build, gather, fight; the multitasking and build orders take real practice.

Our grade · RTS
D3 · Midwater

Age of Wonders 4

empire-building plus tactical battles; deep but reasonably taught.

Our grade · 4X
D3 · Midwater

Albion Online

a full-loot sandbox MMO; deep, social, and unforgiving.

Our grade · MMORPG
D3 · Midwater

Anno 1800

a deep production-chain city builder; logistics overwhelm at first.

Our grade · City builder
D3 · Midwater

Apex Legends

movement and gunplay run deep and fast; you can drop in, but real competence takes serious aim and map sense.

Our grade · Hero shooter
D3 · Midwater

Assetto Corsa

deep sim physics with sparse onboarding; setup and modding are their own learning curves.

Our grade · Sim racing
D3 · Midwater

Baldur's Gate 3

D&D 5e is a lot, but the game eases you in.

Our grade · CRPG
D3 · Midwater

Banished

a quiet, punishing town survival sim that explains little.

Our grade · City survival
D3 · Midwater

Battlefield

huge sandbox battles; vehicles, classes, and map scale overwhelm new players at first.

Our grade · Shooter
D3 · Midwater

BeamNG.drive

a soft-body physics sandbox with little direction; you make your own goals.

Our grade · Sim
D3 · Midwater

Black Desert Online

gorgeous and overwhelming; menus on menus with weak onboarding.

Our grade · MMORPG
D3 · Midwater

Bloodborne

aggressive souls combat with no tutorial; the early hours are a true wall.

Our grade · Soulslike
D3 · Midwater

Call of Duty: Warzone

the gunplay is approachable, but the movement, loadouts, and stacked lobbies punish newcomers.

Our grade · Battle royale
D3 · Midwater

Company of Heroes 3

cover-based tactics with deep systems and harsh punishment.

Our grade · RTS
D3 · Midwater

Conan Exiles

brutal survival with deep building and harsh PvP.

Our grade · Survival
D3 · Midwater

Counter-Strike 2

the spray patterns, economy, and utility are a real curve the game barely explains.

Our grade · Tactical shooter
D3 · Midwater

Crusader Kings III

a glorious mess of medieval systems; embrace failing your way to understanding.

Our grade · Grand strategy
D3 · Midwater

DOOM Eternal

a demanding combat puzzle; the resource loop and movement take real practice to flow.

Our grade · Shooter
D3 · Midwater

Dark Souls

the controls are simple, but it explains almost nothing and the first few hours are a genuine wall for newcomers.

Our grade · Action RPG
D3 · Midwater

Dead by Daylight

asymmetric PvP with deep perk and map knowledge; the curve is real.

Our grade · Horror
D3 · Midwater

Demon's Souls

the original unforgiving descent; learn by dying, with no guidance.

Our grade · Soulslike
D3 · Midwater

Destiny 2

a sprawling looter-shooter with years of stacked systems and almost no onboarding.

Our grade · MMO shooter
D3 · Midwater

Diablo II: Resurrected

cryptic build and itemization knowledge that the game never explains.

Our grade · ARPG
D3 · Midwater

Divinity: Original Sin 2

deep, reactive systems and tough fights; rewards prep, punishes blind play.

Our grade · CRPG
D3 · Midwater

Don't Starve Together

deliberately cryptic survival; it tells you nothing and punishes everything.

Our grade · Survival
D3 · Midwater

Dragon Ball FighterZ

flashy auto-combos hide a deep, fast three-on-three fighter.

Our grade · Fighting
D3 · Midwater

Elden Ring

the combat basics are simple, but it drops you in with almost no direction and punishes you hard while you are still learning the ropes.

Our grade · Action RPG
D3 · Midwater

Endless Space 2

a stylish space 4X with the genre's usual mountain of systems.

Our grade · 4X
D3 · Midwater

Final Fantasy XIV

one of the friendlier MMOs, yet still hundreds of hours of systems to absorb.

Our grade · MMORPG
D3 · Midwater

Football Manager 2024

a spreadsheet ocean; the depth is the point and the menus are endless.

Our grade · Management
D3 · Midwater

Fortnite

the shooting is approachable, but building is a real skill wall and aiming under pressure is tough for most newcomers.

Our grade · Battle royale
D3 · Midwater

Getting Over It

one strange control that takes hours to tame, designed to punish.

Our grade · Platformer
D3 · Midwater

Grim Dawn

deep dual-class build complexity with little explanation.

Our grade · ARPG
D3 · Midwater

Guilty Gear Strive

stylish but demanding; execution and system mechanics are a steep anime-fighter wall.

Our grade · Fighting
D3 · Midwater

Halo Infinite

pick-up-and-play on the surface, but the aim, grenade, and map game is a real ranked climb.

Our grade · Shooter
D3 · Midwater

Homeworld 3

full-3D fleet command; spatial control is a genuine hurdle.

Our grade · RTS
D3 · Midwater

Hunt: Showdown

tense, slow PvPvE with permadeath stakes that punish newcomers hard.

Our grade · Shooter
D3 · Midwater

Kerbal Space Program

rocket science, but a forgiving sandbox and great guides meet you halfway.

Our grade · Space sim
D3 · Midwater

Lies of P

a polished soulslike; readable but genuinely punishing early.

Our grade · Soulslike
D3 · Midwater

Lost Ark

flashy combat behind a maze of endgame systems.

Our grade · MMORPG
D3 · Midwater

Magic: The Gathering Arena

the deepest card game there is; rules, formats, and deckbuilding are a genuine wall.

Our grade · Card game
D3 · Midwater

Microsoft Flight Simulator

as deep as you let it be, but real flight systems and procedures are a steep climb.

Our grade · Sim
D3 · Midwater

Monster Hunter Rise

a touch more welcoming, but weapon mastery is still a long road.

Our grade · Action RPG
D3 · Midwater

Monster Hunter: World

obtuse systems and weapon depth with weak onboarding; the wall before the fun is real.

Our grade · Action RPG
D3 · Midwater

Mortal Kombat 1

single hits are easy, but combos, krushing blows, and matchups take real study.

Our grade · Fighting
D3 · Midwater

Mount & Blade II: Bannerlord

sandbox medieval warfare with sprawling systems and weak guidance.

Our grade · Action strategy
D3 · Midwater

Nioh 2

souls combat with deep loot and stances; brutal and systems-heavy.

Our grade · ARPG
D3 · Midwater

Old School RuneScape

ancient, sprawling, and obtuse; charming once you push past the dated systems.

Our grade · MMORPG
D3 · Midwater

OpenTTD

deep logistics with an old-school interface and little hand-holding.

Our grade · Management
D3 · Midwater

Overwatch 2

pick a hero and you are shooting in seconds, but real competence means learning the whole roster.

Our grade · Hero shooter
D3 · Midwater

Oxygen Not Included

a delightful, brutal systems-puzzle; thermodynamics and gases with almost no guidance.

Our grade · Colony sim
D3 · Midwater

PUBG: Battlegrounds

realistic gunplay and looting wrapped in a steep, unforgiving survival curve.

Our grade · Battle royale
D3 · Midwater

Project Zomboid

deep, punishing zombie survival; you will die and learn, repeatedly.

Our grade · Survival
D3 · Midwater

Rainbow Six Siege

destructible and knowledge-heavy; learning sixty-plus operators and every map is the real wall.

Our grade · Tactical shooter
D3 · Midwater

Remnant 2

souls structure with guns; obtuse builds and tough bosses.

Our grade · Soulslike shooter
D3 · Midwater

Returnal

a bullet-hell roguelite with brutal runs and sparse explanation.

Our grade · Roguelite
D3 · Midwater

RimWorld

managing colonists takes a little reading up, but its systems reward the prep quickly.

Our grade · Colony sim
D3 · Midwater

Rust

brutally social and unforgiving; the wipe cycle and raiding punish newcomers hard.

Our grade · Survival
D3 · Midwater

Sekiro

the parry-based combat is simple to understand but punishing, and takes real practice to internalize.

Our grade · Action
D3 · Midwater

Shadow Tactics

real-time stealth puzzles; methodical and demanding.

Our grade · Stealth tactics
D3 · Midwater

Splitgate

arena shooting plus portals; the movement ceiling is high even if the basics come quick.

Our grade · Shooter
D3 · Midwater

StarCraft II

mechanically brutal; macro, micro, and build orders are a famous wall.

Our grade · RTS
D3 · Midwater

Street Fighter 6

modern controls lower the bar, but combos, spacing, and matchups are a lifelong climb.

Our grade · Fighting
D3 · Midwater

Team Fortress 2

nine classes and decades of movement tech sit under a friendly surface.

Our grade · Hero shooter
D3 · Midwater

Tekken 8

movement and frame data run deep; you'll mash for a while before you truly play.

Our grade · Fighting
D3 · Midwater

They Are Billions

a tense survival RTS; one breach can end a whole run.

Our grade · RTS
D3 · Midwater

Throne and Liberty

a big open-world MMO with the genre's usual learning load.

Our grade · MMORPG
D3 · Midwater

Titanfall 2

the campaign eases you in, but pilot movement and titan play run deep.

Our grade · Shooter
D3 · Midwater

Total War: Warhammer III

two games in one, a campaign map and real-time battles, each deep.

Our grade · Strategy
D3 · Midwater

Valorant

aim, abilities, economy, and callouts add up.

Our grade · Tactical shooter
D3 · Midwater

Victoria 3

an economic simulation so deep that even veterans debate how it works.

Our grade · Grand strategy
D3 · Midwater

Warcraft III: Reforged

heroes plus base-building; a dense classic with a real curve.

Our grade · RTS
D3 · Midwater

Warframe

a fantastic game hidden behind one of gaming's most confusing openings.

Our grade · Looter shooter
D3 · Midwater

World of Warcraft

easy to start questing, but two decades of systems make true competence a long road.

Our grade · MMORPG
D3 · Midwater

XCOM 2

turn-based tactics with permadeath; a few systems to learn and harsh punishment for mistakes.

Our grade · Tactics
D3 · Midwater

Yu-Gi-Oh! Master Duel

an infamously complex rules engine with paragraph-long card text.

Our grade · Card game
D3 · Midwater

iRacing

a serious sim with real-world physics, racecraft etiquette, and a steep practice curve.

Our grade · Sim racing
D4 · Deep

Caves of Qud

a dense, systems-rich roguelike with a steep interface and very little hand-holding.

Our grade · Roguelike
D4 · Deep

Dwarf Fortress

staggering depth and an arcane interface, but its legendary wiki keeps it out of the Abyss.

Our grade · Colony sim
D4 · Deep

EVE Online

a genuine learning cliff, softened only by one of gamings deepest knowledge bases.

Our grade · MMO
D4 · Deep

Escape from Tarkov

notoriously punishing; dense inventory, healing, and raids with no hand-holding and real loss on death.

Our grade · Shooter
D4 · Deep

Europa Universalis IV

a famously impenetrable wall of overlapping systems with brutal onboarding.

Our grade · Grand strategy
D4 · Deep

Hearts of Iron IV

WWII micromanaged down to divisions and supply; expect to read wikis for hours.

Our grade · Grand strategy
D4 · Deep

League of Legends

160-plus champions, items, and map knowledge make it one of the steepest games to actually learn.

Our grade · MOBA
D4 · Deep

Noita

the pixel physics and alchemy run deep and explain nothing.

Our grade · Roguelite
D4 · Deep

Path of Exile

the passive tree and crafting are famously impenetrable.

Our grade · ARPG
D4 · Deep

Star Citizen

an unfinished, staggering sim; janky, deep, and barely explained.

Our grade · Sim
D4 · Deep

Stellaris

a vast 4X of overlapping systems.

Our grade · Grand strategy
D5 · Abyss

Aurora 4X

brutal and alone.

Our grade · Grand strategy
D5 · Abyss

Cataclysm: Dark Days Ahead

staggering depth, a brutal interface, and almost no onboarding.

Our grade · Survival roguelike

Vote on what we grade next

These are in review. Vote on how hard each was to learn — at 10 confirmed votes a game's Player grade unlocks and it jumps the queue for our full evaluation. Players decide the order; no critic required.

In review

PEAK

Co-op climbing that punishes early mistakes and leans on a friend who already knows the ropes.

In review

Subnautica 2

Underwater survival where the deep literally is the difficulty. We're grading it while it's early access and the guides are still thin.

Also in the pool: The Powder Toy, Sandboxels. Know another underserved game? Submit it.

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